Strangeloop Games - Eco
60-player cooperative edutainment game I developed the networking for - among other things.
Developed for Eco (http://www.strangeloopgames.com/eco/), a ecosystem simulation multiplayer survival game.
What I worked on:
I implemented:
- A Unity modding API capable of working on any platform (including mobile!)
- Networking systems, including a content delivery system for syncing client files.
- Various gameplay systems, with a note towards making them easy and fun to mod.
Game Description:
Eco is an edutainment game focused on placing many players into a completely simulated, networked world. Everything is destructible and players must build technology, form governments, and make ethical desicision in order to thwart an incoming natural disaster.