I helped ship Mafia III’s DLCs and contributed to many core engine systems. Mafia3

What I worked on:

  • Visual Scripting - Runtime and Tool stack
  • Networking Editor Functionality
  • Content Build Tools
  • Debugging Tools - Visual script profiling, visual script debugger, replay system, etc.

Game Description:

I worked on Mafia III and it’s DLCs. Mafia III is an open world third person shooter with a heavy emphasis on mechanics-based storytelling.